Thursday, July 26, 2007

Updates from the game

Now for updates from my game.
The Group:
Blake: creepy Psyker, has mind powers e.g. mind reading, memory maker,...ect
Zach: Junker
Jake: crazy, schizo, tainted Junker
Louis: thief-type, hunts for parts for Zach
John: Law dog
Joey: Doomsayer
Previously:
The group encountered a pair of witch hunters (they hunt down and kill Junkers) that had taken over a town and had kill the towns Junker and where going to kill his apprentice. The group successfully took down the witch hunters and freed the apprentice. They were given free lodgings for the night since they freed the town. The group was on the trail of a Junker named Mira who was heading for Junkyard.
Last session:
The group left town and headed toward Junkyard and their quarry. Zach uses the Net (home of the tech spirits) to send a message to Doc Schwartz, one of the heads of Junkyard and a fellow Junker, about the witch hunters and a warning about their quarry. Doc answers the message thanking Zach for the warning and asking for help in a matter that has come up in the city. The group reaches Junkyard and agrees to help Doc. Doc in turn will use his contacts to see what he can find out about Mira. The group is contacted about the job of clearing out Salem Towers apartment building. The group accepts the job and then is contacted by a third party about this job. Apparently all isn't what it seems. ;) We ended the session with the party ready to enter the towers.
Next session: exploring the towers and getting rid of the "spooks" that are haunting it.

1 comment:

quantumberry said...

Have you killed them all off, yet?